Senior Game Engineer
Position title
Senior Game Engineer
  • Architect and implement complex in-game features for an existing game in development
  • Ensure performance of the game by reducing memory usage, efficient asset management, improving load times and improving rendering performance
  • Assistance with implementation of art, animation, audio and VFX
  • Collaborate with the designer to iterate on existing features in order to further improve gameplay
  • Write unity editor extensions as needed
  • Contribute any visual improvement to the game such as shaders, post processing effects, etc.
  • Study and research new trends that are emerging in new games and identify those that can be used to improve our own games.
  • Update unity asset store assets we use, identify useful features for each update.
  • Research new assets in the unity asset store that we can use to save time on development.
  • Research and implement any required frameworks and perform any work related to certification for specific platforms (Nintendo, Steam, etc.)
  • Maintain a library of game agnostic code and features that we can make use of for future projects.
  • Ability to build and lead a small engineering team
  • Credited on at least two commercial games from start to finish
  • A wizard at using Unity, C# and familiarity with common plugins
  • A natural knack for building good game architecture
  • Experience in multiple aspects of game programming such as tools, gameplay, AI, performance, UI, and graphics
  • Able to manage self and work totally unsupervised
  • Game enthusiast, stays up to date on trends

To apply for this jobĀ email your details to

Employment Type
Job Location
Base Salary
Date posted
29th April 2020
Valid through
30th June 2020
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Position: Senior Game Engineer

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